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Using Mobile Legend Mediain Procedure Text To Increase Students Writing Skills Among the Eleventh Graders at MAN 1 East Lampung

Rahayu, Ria Seprina (2020) Using Mobile Legend Mediain Procedure Text To Increase Students Writing Skills Among the Eleventh Graders at MAN 1 East Lampung. Undergraduate thesis, IAIN Metro.

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Abstract

This study aims to find a solution to the problem of increasingstudents' writing skillson the use of mobile legend in the use of procedure text. The teaching and learning process at MAN 1 Lampung Timur found difficulties and was too monotonous. so that the use of media in the form of legendary mobile games can be a solution in increasingstudents' writing skills.

This is a classroom action research (CAR) with datacollection methods in the form of tests, observations, and documentation. Observation is used to get data about student activeness while the test is used to get student learning outcomes data in procedure material.

Meanwhile, the resultis 70% of students can meet the KKM value or ≥75. The findings in this study indicate that student results increased 9.29 in post test I with an average value of 64.28 in this cycle. Furthermore, student scores increased 10.29 in the second cycle with an average value of 75, which means 74.28% of students can meet the KKM value, which means the use of mobile legend as a learning medium can improve student learning outcomes in the procedure text.

KEYWORDS: Writing, Game Based Learning, Mobile Legend, Procedure Text.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Kependidikan > Pendidikan Bahasa Inggris
Depositing User: Aan Gufroni .
Date Deposited: 27 Jan 2020 05:05
Last Modified: 27 Jan 2020 05:05
URI: https://repository.metrouniv.ac.id/id/eprint/1485

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