Search for collections on IAIN Metro Digital Repository

The Influence of Using Guessing Game Technique Toward The Student’s Vocabulary Mastery Among Seventh Grade of SMP N 9 Metro In Academic Year 2016/2017

Rahmawati, Vika (2017) The Influence of Using Guessing Game Technique Toward The Student’s Vocabulary Mastery Among Seventh Grade of SMP N 9 Metro In Academic Year 2016/2017. Undergraduate thesis, IAIN Metro.

[img]
Preview
PDF
VIKA RAHMAWATI 1293837.pdf - Other

Download (6MB) | Preview

Abstract

The primary goal of this research was to investigate the influence of usingguessing gametechnique toward the students vocabulary mastery.This research is quantitative research conducted at theseventh grade of junior high school 9 Metro that involves of 30students as the samples. The techniquesampling used cluster purposive sampling. In this research the data were collected by test, observationand documentation. The data were analyzed by chi-square and t-test formula.

The finding of the research indicates that there is positive and significant influence of using guessing gametechnique towards the students‟ vocabulary mastery, and alternative hypothesis is accepted. It is proved by the data analysis illustrating thatthe critical value “χ2observed” =82,96and “χ2table” (5%) 9,488and 1%13,227. The data confirmed that “χ2observed” was higgherthan “χ2table”.Consequently, shown the comparison of χ2bar with χ2table was: 9,488<82,96>13,227in 5% and 1% significance. According to the result, the students should masterin guessing gametechnique to master vocabulary.

Key words: Guessing gametechnique,vocabulary mastery.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Kependidikan > Pendidikan Bahasa Inggris
Depositing User: Aan Gufroni .
Date Deposited: 07 Feb 2020 07:08
Last Modified: 07 Feb 2020 07:08
URI: https://repository.metrouniv.ac.id/id/eprint/2277

Actions (login required)

View Item View Item