Search for collections on IAIN Metro Digital Repository

The Application of Riddle Game Strategy in Increasing Students Speaking Performance of the Tenth Grade at SMA N 1 Sekampung of East Lampung

Tasya, Marina (2020) The Application of Riddle Game Strategy in Increasing Students Speaking Performance of the Tenth Grade at SMA N 1 Sekampung of East Lampung. Undergraduate thesis, IAIN Metro.

[img]
Preview
PDF
1501070274 - Skripsi MARINA TASYA.pdf - Other

Download (2MB) | Preview

Abstract

This research has aims to increase students speaking performance and their learning activities by applying Riddle Game at the tenth grade of SMA N 1 Sekampung of East Lampung. The type of this research is Classroom Action Research (CAR) which involved 30 students in class X IPA 2 and was conducted in two cycles. Cycle 1 consisted of two meetings and cycle 2 consisted of two meetings.
The data were taken from speaking performance test to figure out the students‟ speaking performance in descriptive text. Furthermore,the researcher used the observation technique to get the data about student‟s skill in speaking performance, students‟ activities and participation in the learning process. The researcher also used the documentation method to support and to obtain the information concerning on the learning English in general.
The results of the research showed that, from two cycles, the average scores of students speaking performance are (a) 49in pre-test, and (b) 63in post-test 1 as well as (c) 74in post-test 2, It means there is increase. The students‟ activities remained the same way.The students‟ activities in cycle 1 can be reported that there were (a) 22students pay attention of teacher explanation (73%), 10students active to response the riddle(33%), 15students describe the riddle orally(50%), 10students retell the speaking topic orally (33%). Moreover, the students‟ activities in cycle 2 can be reported that there were (a) 27students pay attention of teacher explanation (90%), 22students active to response the riddle(73%), 19students describe the riddle orally(63%), 19 students retell the speaking topic orally (63%). This result also concluded that riddle game was able to increase the students‟ speaking performance.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Kependidikan > Pendidikan Bahasa Inggris
Depositing User: Tari Eka Miyanti
Date Deposited: 07 Jul 2020 04:32
Last Modified: 07 Jul 2020 04:32
URI: https://repository.metrouniv.ac.id/id/eprint/3481

Actions (login required)

View Item View Item