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The Influence Of Using Simon Says Game On Student`S Listening Skill Of The Seventh Grade At SMP N 2 Margatiga

Kussumawati, Talia (2023) The Influence Of Using Simon Says Game On Student`S Listening Skill Of The Seventh Grade At SMP N 2 Margatiga. Undergraduate thesis, IAIN Metro.

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Abstract

The main purpose of this study is to determine whether there is a positive and significant Influence of Using Simon Says Game on listening skill of seventh grade students of SMP N 2 Margatiga.

This research method is quantitative research with the type of quasi experimental research. In this study, the research sample was seventh grade at SMP N 2 Magatiga. The data collection technique in this study was test and documentation.

Based on the result of the study it can be concluded that from the t observed value of 4.587 while the t-table is at a significant level of 5%, which is 2,000, which means that t-observed > t-table. The sig.(2-tailed) value obtained from the independent sample t test is .000. it shows that the significance value < 0.05. It means that there is positive and significant Simon Says Game on the students listening skill of seventh grade at SMP N 2 Margatiga.

Keyword : Simon Says Game, Listening Skill, Listening Game

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Kependidikan > Pendidikan Bahasa Inggris
Depositing User: Siti Ma'ani IAIN Metro
Date Deposited: 15 Feb 2024 02:01
Last Modified: 15 Feb 2024 02:01
URI: https://repository.metrouniv.ac.id/id/eprint/9084

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