Noviani, Amalia Rahma (2025) The Influence of Using Feely Touch Game on Teaching Vocabulary Mastery of The Eighth Grade of MTs Darul A’mal Metro. Undergraduate thesis, IAIN Metro.
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Abstract
This research aims to investigate the influence of using the Feely Touch Game on teaching vocabulary mastery among the eighth grade students of MTs Darul A‟mal etro. The background of this study is based on the students' low vocabulary mastery and lack of motivation in learning English.
The research applied a quantitative method with a one-group pretest-posttest design. The data were collected through pre-tests and post- tests involving 30 students as the research sample. To test the hypothesis, the researcher used the paired sample t-test to determine whether the proposed hypothesis was accepted or rejected.
Based on the result to answer the research question, The average pre-test score was 69.33 and increased slightly to 81.97 in the post-test. The hypothesis testing showed that Sig. (2-tailed) = 0.000 < 0.05, which means there is a significant influence of using the Feely Touch Game on vocabulary mastery. It can be concluded that the Feely Touch Game is an effective and enjoyable method to enhance students' vocabulary mastery.
Keywords: Feely Touch Game, Vocabulary Mastery, Teaching Vocabulary, Quantitative Research.
Item Type: | Thesis (Undergraduate) |
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Subjects: | Pendidikan Bahasa Inggris |
Divisions: | Fakultas Tarbiyah dan Ilmu Kependidikan > Pendidikan Bahasa Inggris |
Depositing User: | Asna Aprillina IAIN Metro Lampung |
Date Deposited: | 22 Aug 2025 02:05 |
Last Modified: | 22 Aug 2025 02:05 |
URI: | https://repository.metrouniv.ac.id/id/eprint/11732 |
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